Commit Graph

3154 Commits

Author SHA1 Message Date
baldurk 2b59a806cf Remove header from API page 2016-05-16 14:39:06 +02:00
baldurk f0f5d84f25 Add documentation for capture window 2016-05-16 13:39:07 +02:00
baldurk e1c63c9561 Fill out the text on the options window page 2016-05-16 13:20:03 +02:00
baldurk df9025cc8f Add text to texture viewer documentation page 2016-05-16 12:58:23 +02:00
baldurk e610e1e175 Add autobuilt hhk, to customise for future chm builds 2016-05-15 21:42:57 +02:00
baldurk a29bed7a5b Refer to images under correct paths 2016-05-15 21:34:06 +02:00
baldurk 0d8762befb Change htmlhelp_basename 2016-05-15 21:34:05 +02:00
baldurk 1e8967a862 Fix some enumerator definitions that referenced ranges of enums 2016-05-15 21:34:04 +02:00
baldurk bd2e10d438 Remove reference to non-existant _static folder, fixes warning 2016-05-15 21:34:03 +02:00
baldurk d1e04e0374 Add a make.sh based on the make.bat 2016-05-15 21:34:02 +02:00
baldurk e53f50ce03 A couple of FAQ questions not properly header'd 2016-05-15 21:34:01 +02:00
baldurk 81a1b2e020 Add syntax highlighting 2016-05-15 21:34:00 +02:00
baldurk f298b81ad2 Tweak index page a bit 2016-05-15 21:34:00 +02:00
baldurk 7e35a63e17 Copy and modify sphinx_rtdtheme for use 2016-05-15 21:33:59 +02:00
baldurk d06e81e1c2 Tweak html display - better title, no source links 2016-05-15 21:33:58 +02:00
baldurk a26205381f Remove unneeded version 2016-05-15 21:33:57 +02:00
baldurk 1e1516420a build into Documentation folder by default 2016-05-15 21:33:56 +02:00
Matthäus G. Chajdas 4bb04c6dae Fix broken link and some missing emphasis. 2016-05-15 21:33:55 +02:00
Matthäus G. Chajdas f124f3f389 Port the remaining pages where I know how to style them. 2016-05-15 21:33:54 +02:00
Matthäus G. Chajdas 6557cec9ea Fix various internal links. 2016-05-15 21:33:53 +02:00
Matthäus G. Chajdas f04f016a99 Remove "other resources" to flatten the hierarchy a bit. 2016-05-15 21:33:52 +02:00
Matthäus G. Chajdas 925f33bfb5 Add all How do I ...? pages. 2016-05-15 21:33:52 +02:00
Matthäus G. Chajdas c04dd86d8d Initial commit of new restructuredtext docs 2016-05-15 21:33:51 +02:00
baldurk 6f8e0ae391 Remove old sandcastle documentation 2016-05-15 21:33:50 +02:00
baldurk b7472e4397 [Coverity] Prevent possible edge-case divide by zero error 2016-05-15 18:11:46 +02:00
baldurk 74d8f66359 [Coverity] Call base class in NoScrollPanel.OnMouseWheel 2016-05-15 17:44:22 +02:00
baldurk 4954ffc3be Remove unused definition of LINUX 2016-05-14 20:55:18 +02:00
baldurk f40afe5792 Renaming Attaching.png -> Injecting.png 2016-05-14 20:55:18 +02:00
baldurk 2d6173d514 Remove -Wno-error from android build
* There's one trivial warning in glslang that will be fixed shortly
2016-05-14 20:55:17 +02:00
baldurk 7e0747e3bd Make dummy android version of linux GL files (not implemented atm) 2016-05-14 20:55:16 +02:00
baldurk 416c4923d8 Define android windowing data so it will at least compile 2016-05-14 20:55:16 +02:00
baldurk 8394809a79 Use regular wrapped functions for GPUBuffers 2016-05-14 20:55:15 +02:00
baldurk 36cc619870 Split up the debug manager initialisation between capture and replay
* Meaning that we only create replay/analysis type pipelines and objects
  while in the replay program, and not during capture. Likewise since
  text rendering is only used in-application, we don't initialise that
  during replay.
2016-05-14 20:55:14 +02:00
baldurk 1835de180e Separate out text-rendering descriptor updates from analysis descriptors 2016-05-14 20:55:13 +02:00
baldurk d6a63155a7 Separate out debug init cmds needed during capture from replay-time cmds 2016-05-14 20:55:13 +02:00
baldurk 8ac4c97a5d Remove a magic constant 2016-05-14 20:55:12 +02:00
baldurk 2b34aca115 Make sure debug manager stuff is properly zero-initialised 2016-05-14 20:55:11 +02:00
baldurk bd6ed12bd0 Instead of manually wrapping debug resources, just use wrapped functions 2016-05-14 20:55:11 +02:00
baldurk 077638d0d6 Silently ignore VK_NULL_HANDLE passed to vkDestroy* or vkFree* 2016-05-14 20:55:10 +02:00
baldurk 2e6332eb6d Strip out all WSI platform surface instance extensions
* We'll add the WSI extensions needed for creating windows on the active
  platform, so others are unnecessary and possibly unsupported.
2016-05-14 20:55:09 +02:00
baldurk 268dcc0276 Add vkEnumerate functions that android needs exported literally 2016-05-14 20:55:02 +02:00
baldurk a49b753bfe Change overlay message for platforms without keyboard input 2016-05-14 20:54:47 +02:00
baldurk d7fcdc4285 Don't #ifdef ANDROID creating RemoteAccessServerThread.
* Will need to see what the reason for this was, and either fix or find
  better way around.
2016-05-14 01:53:53 +02:00
baldurk 61ad2a6b1f Add error for unknown platforms 2016-05-14 01:53:52 +02:00
baldurk 863dc1d259 Split 'linux' os-specific code into 'posix' and then 'linux'/'android'
* And eventually probably 'apple' as well.
2016-05-14 01:53:51 +02:00
Michael Rennie 86fc393435 vkCreateDevice returned by RenderDoc vkGetInstanceProcAddr 2016-05-14 01:53:50 +02:00
Michael Rennie 771a4aecd2 Change output record directory on Android. 2016-05-14 01:53:50 +02:00
baldurk c3d30eb09a Compile fix initialising array for android 2016-05-14 01:53:49 +02:00
Chia-I Wu 3503f8a9c6 Android: Get RenderDoc compiling 2016-05-14 01:53:43 +02:00
baldurk 9c15dfc6c9 [Coverity] Don't dereference draw if it may be null 2016-05-13 23:46:44 +02:00