baldurk
cef00a102b
Add struct VarType and combine flags into single field
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* This is not a space saving right now, but allows more flags to be added
without adding more storage.
2022-05-20 13:37:25 +01:00
Jake Turner
5a722b0efa
Apple: cache debugger detection
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Also added check if sysctl succeeded
2022-05-20 13:36:23 +01:00
Jake Turner
1d9be38380
Apple: support for Output_DebugMon log channel
2022-05-20 13:36:23 +01:00
Jake Turner
39cdfeb138
Set s_hookObjcMethods true in MTLHookObjcMethods
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PR Feedback
2022-05-18 10:17:16 +01:00
Jake Turner
814ad814cd
Adopt g_* naming convention for class static's
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WrappedMTLDevice
real_CAMetalLayer_nextDrawable -> g_real_CAMetalLayer_nextDrawable
nextDrawableTLSSlot -> g_nextDrawableTLSSlot
2022-05-18 10:17:16 +01:00
Jake Turner
8d7d060e63
Set nextDrawable TLS data before creating hook
2022-05-18 10:17:16 +01:00
Jake Turner
259205fdc9
Remove extra rdDescriptor variable
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PR Feedback.
2022-05-18 10:17:16 +01:00
Jake Turner
00fdb79d68
Hook CAMetalLayer nextDrawable message
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PR Feedback.
Replace the brittle callstack string comparison
2022-05-18 10:17:16 +01:00
Jake Turner
cef722a3d8
Simplify GetObjcArray implementation
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PR Feedback.
Remove optimisation of the array of pointers on the stack
resize the to array when adding a valid object
2022-05-18 10:17:16 +01:00
Jake Turner
ddf56d7b0d
Move DoSerialise* methods to metal_serialise.cpp
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PR Feedback.
Moved from metal_types.cpp -> metal_stringise.cpp
2022-05-18 10:17:16 +01:00
Jake Turner
7f19df6a2b
Refactored WrappedMTLDevice texture helper methods
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PR Feedback.
Replaced NewTexture & NewIOSurfaceTextureWithDescriptor with a single combined method Common_NewTexture
2022-05-18 10:17:16 +01:00
Jake Turner
8a85d15386
Added wrapped MTLRenderPipelineState & MTLTexture
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Implemented capture serialisation for APIs:
MTLDevice::newRenderPipelineStateWithDescriptor
MTLDevice::newTextureWithDescriptor
Workaround to prevent Metal capture library assert triggering on the bridge MTLTexture object, add protocol "MTLTextureImplementation" to class "ObjCBridgeMTLTexture"
Serialisation for helper types:
MTL::TextureDescriptor
MTL::RenderPipelineDescriptor
MTL::RenderPipelineColorAttachmentDescriptor
MTL::PixelFormat
MTL::TextureType
MTL::PrimitiveTopologyClass
MTL::ResourceOptions
MTL::CPUCacheMode
MTL::StorageMode
MTL::HazardTrackingMode
MTL::TextureUsage
MTL::TextureSwizzleChannels
MTL::TextureSwizzle
MTL::ColorWriteMask
MTL::BlendOperation
MTL::BlendFactor
MTL::Winding
MTL::TessellationFactorFormat
MTL::TessellationControlPointIndexType
MTL::TessellationFactorStepFunction
MTL::TessellationPartitionMode
2022-05-18 10:17:16 +01:00
Jake Turner
1fdf8fc776
Fix MTL::LinkedFunctions bug in metal-cpp.h
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MTLLinkedFunctions groups is an NS::Dictionary* not an NS::Array*
ie.
@property(readwrite, nonatomic, copy, nullable) NSDictionary<NSString *,NSArray<id<MTLFunction>> *> *groups;
2022-05-18 10:17:16 +01:00
baldurk
6dfca8bc87
Ensure vkCmdSetEvent2 struct chain is properly unwrapped. Closes #2582
2022-05-11 11:31:11 +01:00
baldurk
ee3e77a5a7
Only update backing store if it has been allocated. Closes #2583
2022-05-11 00:52:42 +01:00
Jake Turner
f3fe008d73
Store ObjC bridge class in Wrapped C++ classes
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Stored as first member data in Wrapped C++ classes (m_ObjcBridge)
Can cast WrappedMTL* C++ pointer to ObjCBridgeMTL* type to use as the ObjC bridge class
Can cast ObjCBridgeMTL* pointer to WrappedMTL* C++ type to use as the Wrapped C++ class
Removed use of term ObjCBridge except on the ObjC bridge declarations
WrappedMTLObject member initialization
Prefer member initialization instead of constructor initialization list
2022-05-10 11:36:02 +01:00
baldurk
797fbcc181
Fix friendly name of registers in cbuffer declarations in dxbc
2022-05-09 11:32:25 +01:00
baldurk
2fc0866c9f
Fix display of register names for matrix source variables
2022-05-09 11:32:11 +01:00
baldurk
8d34ea577d
Add some missing tooltips for event browser location buttons
2022-05-06 13:17:09 +01:00
baldurk
e5000ff91b
Handle source variables that map to non-existant debug variables
2022-05-04 15:47:04 +01:00
baldurk
09519c802f
Add usage from trailing events in command buffers
2022-05-04 15:47:04 +01:00
kkhalid
7d68116f5d
Update dxbc_debug.cpp
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fix clang-CL errors : call to constructor of 'ShaderVariable' is ambiguous
2022-05-04 10:01:13 +01:00
kkhalid
229d80b439
Update win32_threading.cpp
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fixing compilation errors with clang-cl: "template specialization requires 'template<>"
2022-05-04 10:01:13 +01:00
baldurk
4953adde03
Add a test of KHR_Dynamic_Rendering
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* Not all possible interactions are currently tested, but at least the ones that
have been broken in the past.
2022-05-03 18:47:27 +01:00
baldurk
cfdbc3da57
Remove outdated experimental feature check
2022-05-03 15:30:47 +01:00
baldurk
a9562c87f5
Test that discard patterns don't disturb bound state on vulkan
2022-05-03 15:30:20 +01:00
baldurk
96a7639c2e
Add test of flow control constructs in D3D11 shader debugging
2022-05-03 14:06:07 +01:00
Remi Palandri
acde46de57
move ms/compute shader system to single descriptorset
2022-05-03 12:33:46 +01:00
kmchan
85789e6209
Update HWCPipe to support performance counters of Dimensity 9000 SoC
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Base HWCPipe commit: https://github.com/ARM-software/HWCPipe/commit/8cc02065b4ef249127aa0164dc0d62d65c0d4203
2022-05-03 12:26:32 +01:00
Yuxin Hu
f54d28c2cd
Support VK_GOOGLE_surfaceless_query
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This change adds the VK_GOOGLE_surfaceless_query extension
to RenderDoc's allowlist.
2022-05-03 12:03:42 +01:00
baldurk
d9c98f44f6
Fix stepping backwards working incorrectly with multiple location maps
2022-04-28 16:34:44 +01:00
baldurk
04c62f9595
Add a test debugging shaders on D3D12 with banned flags in the root sig
2022-04-28 14:19:38 +01:00
baldurk
c1240effe3
Test alternative functions for binding contexts on GL
2022-04-28 14:05:38 +01:00
baldurk
7066692262
Test that sampler heaps are represented in structured data properly
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* This is a test of a specific case of lazy serialisation, but in particular
D3D12 descriptors do some aliasing tricks for types to compress the data, so
repeated serialisation needs to be safe.
2022-04-28 13:39:37 +01:00
baldurk
4103f6a545
Properly zero initialise DDS return structure
2022-04-28 11:39:11 +01:00
baldurk
51a9d26f83
Handle DebugSourceContinued properly in SPIR-V
2022-04-27 16:02:38 +01:00
baldurk
9f9419c21f
Preprocess #line directives in SPIR-V debug info to get referenced files
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* This matches the line number and source file references generated in the debug
info
2022-04-27 13:46:02 +01:00
baldurk
4667609163
Fix docstrings in ResultDetails and ExecuteResult
2022-04-26 18:09:15 +01:00
baldurk
16f3764cda
Work around gcc compiler bug
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* It complains that there is switch fallthrough after an unconditional return,
when it's inside a do{}while(0). Simplifying the while condition seems to
address it.
2022-04-26 17:37:31 +01:00
baldurk
8aa0390948
Add string messages to returned result codes to display to user
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* Most of the main entry points that can fail with relevant reasons now has a
way of specifying a message to return with it. This message can be displayed
to the user to give more information or context about an error.
2022-04-26 16:21:54 +01:00
baldurk
10dd4c194c
Update some tips that are out of date
2022-04-26 16:21:35 +01:00
baldurk
7aa7f1da99
Generate .sig files after signing installers
2022-04-26 13:20:09 +01:00
Tatsuyuki Ishi
2285bcc270
spirv_reflect: Remove unnecessary spec sort
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By construction the variables are pushed in order from smaller offset to
larger offsets. The sort only confuses the reader, so remove it.
2022-04-25 14:17:12 +01:00
Tatsuyuki Ishi
3d4cd457bd
foz: Encode sampleMask as array
2022-04-25 14:17:12 +01:00
Tatsuyuki Ishi
b0ff54fbcf
foz: Reconstruct specialization constants with correct layout
2022-04-25 14:17:12 +01:00
Tatsuyuki Ishi
a2d77f58db
foz: Rename dynamic rendering colorAttachmentFormats
2022-04-25 14:17:12 +01:00
Jake Turner
aef7fc698b
Add header files to demos CMakeLists.txt
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Helpful for source browsing when using an IDE project generated by CMake
Potential list of header files found using:
find util/test/demos -name '*.h' \! -path "*3rdparty*" \! -path "*official*"
2022-04-25 12:08:51 +01:00
Aurelien Chanot
b173e85a1f
Fix crash when application is using unsupported function.
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It fixes this crash:
https://gist.github.com/achanot/7e0d25d1e5a619a61b688ec895c7a349
2022-04-22 18:27:06 +01:00
Bertrand Guay-Paquet
cb0dc39bf3
Add link to the contrib repository for custom visualisation
2022-04-22 13:49:56 +01:00
baldurk
1ae2afc05a
Apply shader prefix even if encoding is directly accepted. Closes #2561
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* The prefix, if available, must always be applied for custom shaders to compile
correctly.
2022-04-22 12:55:40 +01:00