Commit Graph

77 Commits

Author SHA1 Message Date
baldurk db5bdbb05e Add range histogram 2016-10-11 18:33:37 +02:00
baldurk ea587608cb Don't allow dropping dockables onto the tabs where textures sit 2016-10-10 18:50:11 +02:00
baldurk 2507634df9 Add filterable texture list to texture viewer 2016-10-10 18:48:38 +02:00
baldurk a1e9554e66 Implement the ctrl-g texture goto popup 2016-10-10 16:41:48 +02:00
baldurk 3bdd631146 Fix scrollbar positions not updating properly 2016-10-10 13:58:15 +02:00
baldurk 3a772f26ce Implement locked texture tabs and partially complete event usage popup 2016-10-10 13:52:00 +02:00
baldurk a451efcc59 Use now available config 2016-10-07 19:51:06 +02:00
baldurk 03eb2ea696 Save and load persistant config file 2016-10-07 19:51:05 +02:00
baldurk 3ec1be62ff Paint custom render widgets properly without output, recreate as needed 2016-10-07 19:51:05 +02:00
baldurk 2f461a5029 Handle keypress events for clipboard copy and pixel nudging 2016-10-07 19:51:04 +02:00
baldurk 2fe5165481 Make sure zoomOption box is big enough even for the largest zoom 2016-10-07 19:51:03 +02:00
baldurk 63b92f76c8 Pass IReplayRenderer to INVOKE_MEMFN calls 2016-10-07 19:51:03 +02:00
baldurk ff6da5d81e Add layout loading/saving to main window 2016-10-07 19:51:02 +02:00
baldurk 33e727e4f6 Call AddLogViewer after initialising pixel context & render
* The other way around, if the texture viewer is created after a log has
  already been opened then we end up un-setting the already configured
  outputs.
2016-10-07 15:58:51 +02:00
baldurk e32e26eb83 Save texture viewer dock layout & background colour in persist data 2016-10-07 15:58:50 +02:00
baldurk b96d49190c Avoid naming manually connected slots on_x_y() 2016-10-07 15:58:45 +02:00
baldurk ccfa1ceaed Add some utility functions to rdctype::array/str
* Avoids the need to directly reference .elems to cast to const char*
  for strings, and has begin()/end() for C++11 foreach loops
2016-10-07 15:58:44 +02:00
baldurk 2be29d9229 Move Following struct declaration to header, add per-texture settings 2016-10-05 20:20:19 +02:00
baldurk 044c16a0a3 Switch to helper functions for blocking dialogs (file and message)
* To continue the workaround for QTBUG-56382 we need to run our own
  manual message loop for dialogs as well. We only use a couple so we
  can just run it through a handful of thin wrappers.
2016-10-05 16:52:05 +02:00
baldurk d1cda249e2 Don't 'use' hidden thumbnails with items we're not going to show 2016-10-05 16:52:04 +02:00
baldurk 74c7820c18 Fix typo - don't use the wrong variable 2016-10-05 16:52:03 +02:00
baldurk a8ca89e0f5 Fix compile warnings 2016-10-05 01:13:08 +02:00
baldurk da992e9c3e Add following and populating thumbnails
* This is buggy - the UI seems to hang at random until you switch away
  and back, some event I guess is stalling the queue somehow but it's
  still pumping events.
2016-10-04 19:54:35 +02:00
baldurk 0b6b6b3e86 Add MIT License comment to the head of all source files 2016-10-04 19:54:31 +02:00
baldurk e91634004f Rename Core to CaptureContext 2016-10-04 19:54:31 +02:00
baldurk 2577218e32 Add thumbnail strip widget to manage sizing and layout of thumb previews 2016-10-04 19:54:28 +02:00
baldurk ed56e3a603 Default to 0,0 picked location so the pixel context doesn't flicker 2016-10-04 19:54:27 +02:00
baldurk f930154be7 Rename thumb lists to input/output 2016-10-04 19:54:26 +02:00
baldurk 7ec3049844 Rename LineEditFocusWidget to RDLineEdit
* It seems due to deficiencies in Qt's design, there will be a
  substantial need for these small custom subclasses just to add basic
  functionality that should have been present in the original. So we'll
  adopt a naming scheme of QFooBar -> RDFooBar for this 'almost the
  same widget' type subclassing, compared to more custom/changed ones.
2016-10-04 19:54:24 +02:00
baldurk c8015b9e99 Populate mip/slice dropdowns and allow selecting which is visible 2016-10-04 19:54:23 +02:00
baldurk 97130b25d8 Add selection of background colour (or checkerboard pattern) 2016-10-04 19:54:22 +02:00
baldurk 5135fd6a56 When selecting a marker, select the next 'real' draw instead 2016-10-04 19:54:21 +02:00
baldurk 7f3a61d3fa Add pixel context view 2016-10-04 19:54:20 +02:00
baldurk 54225f1133 Hook up channels and overlay widgets 2016-10-04 14:40:10 +02:00
baldurk 59c5267e24 Set up remaining widgets etc in texture viewer 2016-10-04 14:40:07 +02:00
baldurk eaed889e62 Implement zooming and scaling 2016-09-30 18:18:07 +02:00
baldurk 827815d34e Implement scrolling the texture 2016-09-30 16:20:24 +02:00
baldurk 96fce23e69 Update the texture details part of the status bar 2016-09-30 14:24:12 +02:00
baldurk 158c67439b Set to last event on startup in EventBrowser 2016-09-30 14:22:23 +02:00
baldurk 6b26535659 Set cursors properly on render container, make status bar a flowlayout 2016-09-30 13:57:16 +02:00
baldurk b8910141eb Set up the texture viewer status bar text 2016-09-30 10:50:29 +02:00
baldurk a356aef23f Set default dimensions for main window to 1200x800 (if no layout) 2016-09-30 10:50:29 +02:00
baldurk 563c217a0d Update default window/tool layout with proper percentage sizes 2016-09-30 10:50:29 +02:00
baldurk c539510da8 Only flip uncompressed texture data out of GL when saving to disk
* When transferring over the network, we keep texture data consistently
  in GL origin-bottom-left order. This means we can just flip images on
  display and otherwise have things consistently behaving, while still
  preserving the behaviour of flipping on saving to disk to try and
  mostly 'do the right thing' when saving an image.
* The behaviour should be the same as before except for remote proxying
  which is fixed. The behaviour for GL is still that compressed images
  saved as compressed will appear to flip vertically from what is
  natively displayed in the UI, but I think this is the only sensible
  way to behave (and anyway, flipping compressed images is far too
  involved to be worthwhile).
2016-08-24 15:53:59 +02:00
baldurk ebb889a7ee Report supported windowing systems from replay, and choose which to use
* This is primarily for vulkan, which supports either xlib or xcb (and
  not necessarily both). GL still only supports xlib, windows and
  android only support one system regardless of API.
* This should also support xlib again for fetching keystates etc.
2016-07-22 18:23:30 +02:00
baldurk 5f28b745a2 Format code according to newly added clang-format
_  /)
                 mo / )
                 |/)\)
                  /\_
                  \__|=
                 (    )
                 __)(__
           _____/      \\_____
          |  _     ___   _   ||
          | | \     |   | \  ||
          | |  |    |   |  | ||
          | |_/     |   |_/  ||
          | | \     |   |    ||
          | |  \    |   |    ||
          | |   \. _|_. | .  ||
          |                  ||
          |repository history||
          |                  ||
  *       | *   **    * **   |**      **
   \))ejm97/.,(//,,..,,\||(,,.,\\,.((//
2016-05-22 19:41:53 +02:00
baldurk 1047b5c750 Minor typo fix 2016-04-17 13:58:56 +02:00
Cory Bloor 45a0f62139 Add about dialog to qrenderdoc 2016-04-17 04:48:15 -06:00
Cory Bloor f9763992ee Relax size constraints on mul entry box
The given fixed size is far too small. Removing the maximum size and
allowing it adjust to its preferred size should fix this problem.
2016-04-17 03:31:43 -06:00
baldurk 70b99a4412 Remove antiquated 'multiple frames in one capture' support.
* Cleans up the code a bunch, this support is unlikely to ever return
  and if it does it will need a rethink anyway.
2016-04-13 00:28:09 +02:00