* All drawcalls now contain events, even markers. We no longer add virtual "API
Events", it gets added to the marker pop or command buffer close.
* Note that we will still default filter out marker pops, meaning this is a
slight behaviour change as API events will no longer be easily selectable.
However we're adding the ability to show all events which will be preferred.
* We don't generally support multi-gpu, but forcing NodeMask to be 0 on replay
for all cases may let some captures open when they couldn't otherwise. It may
not produce meaningful or correct results.
* Some drivers struggle with one command buffer per resource and that's
certainly inefficient, so batching work together (without going too far) keeps
things working better.
* If an object has enoug children, the lazy generator can take multiple seconds
on e.g. android to fully populate. This is a long enough stall to cause the
host side to timeout while waiting for the next piece of data. Instead of
populating everything up front before starting serialising, we now populate as
we go for each child, so that there's a steadier stream of data and avoid any
timeouts.
* On all APIs when depth is disabled the writes are skipped as well. Explicitly
set the function and write state to say that they are disabled.
* This also papers over a weirdness on D3D11 which has confused a couple of
people, where the retrieved desc with GetDesc() on a state object can be
different to the one it was created with when you set ignored parameters -
like the depth function with depth disabled.
Hardcoded to Code, Styles, Widgets, Windows *.h*, *.c*, *.m*
These files are not built by Xcode.
They are in the Xcode project to support browsing qrenderdoc source code.
Capture the PATH variable at cmake invoke time and store in the cache.
Use the captured PATH variable for the make based build targets custom_swig and QRenderDoc.
This fixes the problem on Apple Silicon that the Xcode PATH does not include the default homebrew paths (/opt/homebrew/bin /opt/homebrew/sbin)
Restrict the schemes to match the configuration on the cmake command line
Disable Debug Document Versioning
Specify the executable path for build-qrenderdoc target