Commit Graph

44 Commits

Author SHA1 Message Date
Steve Karolewics 1d579dfb66 Update docs about D3D12 shader debugging support 2020-05-15 19:03:00 +01:00
baldurk 91ede3348c Update API methods for detecting RenderDoc's presence 2020-02-21 17:56:52 +00:00
baldurk 0e7f772596 Add Vulkan 1.2 support 2020-01-15 14:00:30 +00:00
Piotr Szpetkowski 343fbed90a Update Vulkan features with VK_EXT_debug_utils 2019-10-25 16:53:29 +01:00
baldurk 1d270254c1 Add documentation for replay options 2019-08-27 18:51:57 +01:00
Wasin Thonkaew 1026ce481d fix url of debug markers sample 2019-07-23 14:46:04 +01:00
baldurk 96cc08b960 Rename 'show disabled' button to 'show unused' as it is clearer
* Bindings that are unused aren't disabled - they may in fact be explicitly
  enabled - but they are unused by the pipeline which is why they're hidden.
2019-05-17 16:32:55 +01:00
baldurk 06b91f3d57 Update quick start image of timeline bar & remove mention of pip colours 2019-05-17 16:32:55 +01:00
baldurk 25260c29f7 Add mention of Stadia support to README and docs 2019-03-20 05:32:53 +00:00
baldurk db89f50a30 Rename Mesh Output panel to Mesh Viewer, since it displays inputs too 2019-03-08 15:40:11 +00:00
baldurk 3c43b2193c Update docs for new verify buffer access option 2018-11-30 15:40:13 +00:00
baldurk 6aa79f54bd Add Nintendo Switch as supported platform to documentation
* Nintendo Switch support is distributed separately for authorized developers as
  part of the NintendoSDK. For more information, consult the Nintendo Developer
  Portal.
2018-11-30 15:21:16 +00:00
baldurk dc584a6516 Update API versions listed as supported in FAQ 2018-11-30 11:06:43 +00:00
baldurk 046ca0ad12 Document RenderDoc controlling API validation while active. Closes #1121 2018-10-05 18:17:00 +01:00
baldurk 8410cfd5ab Update documentation for latest code changes and features. 2018-07-18 16:23:11 +01:00
baldurk 11091f1e54 Tidy up python documentation and add examples 2018-06-15 19:44:37 +01:00
baldurk 1a9e22e2f2 Correct spelling/grammar mistakes in docs 2018-05-08 14:09:27 +01:00
baldurk 933c00985d Update documentation for v1.0
* Screenshots and icons are updated to latest style
* Many out-dated references and mentions of support updated.
* Documentation added for new windows like resource inspector and
  performance counter viewer, as well as new features like saving
  bookmarks, resource names.
* Added documentation for Android support as well as OpenGL ES support.
2018-02-25 23:27:13 +00:00
baldurk 86200f1a10 Update documentation with new minimum requirements for OpenGL 2017-01-17 18:59:36 +00:00
baldurk 10053b8be8 Update docs to mention that Vulkan/D3D12 don't support Map() verifying 2017-01-09 11:42:47 +00:00
baldurk c1591a5fe6 Update docs with D3D12 support and progress on Qt 2016-11-28 12:42:15 +01:00
baldurk 9ee4653a7a Add triangle size overlay, showing heatmap of triangles < 4x4 in area 2016-10-02 20:04:43 +02:00
baldurk b4503f95cf Remove manual html target="_blank" links from documentation 2016-09-27 15:55:53 +02:00
baldurk 0809778b26 Add a FAQ entry about hooking child processes 2016-09-12 15:09:25 +02:00
baldurk 5b74d2f90a Add a little Ctrl-G popup on the texture viewer to jump to a pixel 2016-07-22 12:28:26 +02:00
baldurk e263c107de Rejig the features list in the docs so it's not one-per-API
* It doesn't make sense when 90% of the features are available in all
  APIs now.
2016-06-09 15:59:43 -07:00
baldurk 0cb940fcbe Support LZ4 compression of stripped separate debug blobs 2016-05-30 12:12:18 +02:00
baldurk 4b7e068703 Rename 'create debug device' capture option to 'API validation'
* More appropriate for non-D3D11 APIs and will cause less confusion.
2016-05-17 21:16:17 +02:00
baldurk 8890233fe0 Set external links to open with target="_blank" for benefit of chm
* Without this, the chm viewer attempts to open the external link in its
  own windows. With some ancient IE6 monstrosity. Ouch.
2016-05-16 20:01:17 +02:00
baldurk 8bc80b41b0 Various improvements/tweaks/missing bits/extra links
* General proof-reading pass on the new docs, so some of these issues
  are old and just haven't been noticed before.
2016-05-16 20:01:15 +02:00
baldurk 3146b905b5 Remove unneeded toctree:: statements in non-index pages 2016-05-16 18:35:39 +02:00
baldurk 4a90373458 Add an anchor for the tip about using RenderDoc as an image viewer 2016-05-16 15:42:53 +02:00
baldurk 440c9c4569 Move in application API to root level 2016-05-16 14:43:46 +02:00
baldurk 2b59a806cf Remove header from API page 2016-05-16 14:39:06 +02:00
baldurk e1c63c9561 Fill out the text on the options window page 2016-05-16 13:20:03 +02:00
baldurk a29bed7a5b Refer to images under correct paths 2016-05-15 21:34:06 +02:00
baldurk 1e8967a862 Fix some enumerator definitions that referenced ranges of enums 2016-05-15 21:34:04 +02:00
baldurk e53f50ce03 A couple of FAQ questions not properly header'd 2016-05-15 21:34:01 +02:00
baldurk 81a1b2e020 Add syntax highlighting 2016-05-15 21:34:00 +02:00
Matthäus G. Chajdas 4bb04c6dae Fix broken link and some missing emphasis. 2016-05-15 21:33:55 +02:00
Matthäus G. Chajdas f124f3f389 Port the remaining pages where I know how to style them. 2016-05-15 21:33:54 +02:00
Matthäus G. Chajdas 6557cec9ea Fix various internal links. 2016-05-15 21:33:53 +02:00
Matthäus G. Chajdas f04f016a99 Remove "other resources" to flatten the hierarchy a bit. 2016-05-15 21:33:52 +02:00
Matthäus G. Chajdas c04dd86d8d Initial commit of new restructuredtext docs 2016-05-15 21:33:51 +02:00