Commit Graph

4650 Commits

Author SHA1 Message Date
baldurk f30eed0dcf Fix typo in type names 2016-11-24 19:46:59 +01:00
baldurk 31023d7c91 Rename the RightArrow icons to action/action_hover 2016-11-24 19:46:58 +01:00
baldurk 81f3bb4680 Add extended RDTreeWidget with hovering capabilities 2016-11-24 17:16:02 +01:00
baldurk 27bba7ae6b Revert completely broken UI from SPIR-V disassembler change
* The progress bar in commit eaa85bf1fa is
  utter nonsense, re-implemented as a progress popup.
2016-11-22 11:11:34 +01:00
baldurk e13b6277ed Add API Inspector 2016-11-21 19:33:19 +01:00
baldurk ad3ea6513d Fix a potential race where we'd double-delete a command
* If it was a blocking invoke, we'd release the processed semaphore then
  the main thread could delete cmd before we check self delete (which
  could be garbage and look like it's true) and delete it again.
2016-11-21 19:12:35 +01:00
baldurk 2385e67ba4 Remove some legacy code that was never enabled 2016-11-21 18:09:48 +01:00
baldurk c068a71903 If no capture directory is specified in the UI, save to $TEMP/RenderDoc 2016-11-21 17:59:59 +01:00
baldurk aa8139fcb4 Add checks of any current captures or temp logs when closing main window 2016-11-21 17:59:01 +01:00
baldurk 46a86dce92 Add utility function to raise a toolwindow 2016-11-21 17:58:00 +01:00
baldurk 23d8c12457 Add status message about log warnings/errors 2016-11-21 17:38:02 +01:00
baldurk bce0b31060 Iterate recent item lists in reverse order, most recent item is last 2016-11-21 17:37:28 +01:00
baldurk 0e7364a4c1 Process command-line remote connection and open new LiveCapture 2016-11-21 17:04:57 +01:00
baldurk 3ebfcfc112 Set fixed-width font in portable way 2016-11-21 17:04:36 +01:00
baldurk 60f83c1b5e Set icons for child windows 2016-11-21 17:04:08 +01:00
baldurk 32c9180f82 Don't try to show find-all dialog if it's already visible 2016-11-21 16:46:31 +01:00
baldurk a85eb017a3 Add custom browsing for executable files that checks permissions 2016-11-21 16:46:19 +01:00
baldurk b2464e1c64 Create logfiles in 0644 2016-11-21 15:05:32 +01:00
baldurk 72f0bf6dde While not implemented, default vulkan layer warning to not visible 2016-11-21 14:57:14 +01:00
baldurk 0193892851 Initialise m_lastUsedArea to NULL 2016-11-21 14:55:18 +01:00
baldurk 145efba57b Only call update() in setGeometry() when it's a new rect. 2016-11-21 14:55:18 +01:00
baldurk 1ea3e5bcda Remove maxmimumSize where inappropriate, as it breaks on other layouts 2016-11-21 12:36:13 +01:00
baldurk 2483fd776a Add option for the flow layout to keep a fixed grid size 2016-11-21 12:35:38 +01:00
baldurk f336643e37 Check for 5.6 Qt specifically in project file. 2016-11-21 10:56:28 +01:00
baldurk 60fed06de0 Don't error on unknown warning suppression
* Otherwise it's impossible - this warning I guess was only added in a
  later version.
2016-11-19 15:43:11 +01:00
baldurk 512906c104 Export GLX functions we don't intercept as pass-through functions 2016-11-19 15:13:55 +01:00
baldurk 0a4f79ce8d Ignore a new warning in glslang 2016-11-19 15:13:54 +01:00
baldurk 2dff321f56 Win32 compile fixes 2016-11-19 15:13:54 +01:00
baldurk 9d108d5a32 Use Qt isinf/isnan functions to avoid math.h mess. Refs #430 2016-11-19 15:13:53 +01:00
baldurk 9014c5330a Take global GL lock when inside SwapBuffers & Start/EndFrameCapture
* If we don't have this lock, we can end up trampling serialisation
  as two threads try to serialise at once.
2016-11-19 12:52:20 +01:00
baldurk 4e6a461d32 Define AMD_EXTENSIONS on linux builds of glslang 2016-11-19 12:52:20 +01:00
baldurk 1b2b6196ee Change VERBOSE_DIRTY_RESOURCES to use macro options properly 2016-11-18 21:19:58 +01:00
baldurk ec5f6565e2 Hold cap transition lock until we've read back dirty resources
* If we don't, then more resources can be marked as dirty in between
  us transitioning back to idle, and actually doing the readback.
2016-11-18 21:19:45 +01:00
baldurk 46e4ccb5ee Batch up command lists used for preparing and applying initial state 2016-11-18 21:19:18 +01:00
baldurk 4ecd99bf52 Delete command buffer info from records 2016-11-18 21:17:13 +01:00
baldurk 5ae3cdf7fb Add a way to hint the initial size of the serialiser buffer 2016-11-18 18:38:28 +01:00
baldurk 0789f8f3d4 Bump up the size of the root signature pool 2016-11-18 16:51:47 +01:00
baldurk 5c280ee2ed Print the name of the type in pool errors 2016-11-18 16:51:28 +01:00
baldurk b1809c1949 Support HLSL custom display shaders on D3D12 2016-11-18 16:31:33 +01:00
baldurk 9be8d9b3cc Apply index offset when mesh picking in D3D12 2016-11-18 16:31:33 +01:00
baldurk 37c13027bd Handle baseVertex properly when mesh picking 2016-11-18 16:31:32 +01:00
baldurk 5de727e254 Move PS constant buffer to register 0 2016-11-18 16:31:31 +01:00
baldurk bb4bbd7403 Use MSAA for the mesh view 2016-11-18 16:31:30 +01:00
baldurk f5bacbe2c9 Implement mesh picking for D3D12 2016-11-18 16:31:29 +01:00
baldurk 92b6d7f87d Implement triangle size overlay for D3D12 using mesh output 2016-11-18 16:31:29 +01:00
baldurk 151b15ab54 Implement mesh output fetching for D3D12 2016-11-18 16:31:28 +01:00
baldurk 128e9de575 Rename the readback list/allocator as we'll use it for more things now 2016-11-18 16:31:27 +01:00
baldurk 1c7851a980 Add utility for creating a root sig straight from our own representation 2016-11-18 16:31:27 +01:00
baldurk 8fe6a51dbc Add utility for setting only root elements, instead of the whole state 2016-11-18 16:31:26 +01:00
baldurk 4c24dcecde Add typedef for shader data struct and utility accessors in pipeline 2016-11-18 16:31:25 +01:00