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renderdoc/util/test/tests/GL
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baldurk 78335f7d00 Fix calculation of array stride on structs in D3D
# Conflicts:
#	util/test/tests/GL/GL_CBuffer_Zoo.py
2020-05-13 18:07:26 +01:00
..
__init__.py
…
GL_Buffer_Spam.py
…
GL_Buffer_Updates.py
…
GL_Callstacks.py
…
GL_CBuffer_Zoo.py
Fix calculation of array stride on structs in D3D
2020-05-13 18:07:26 +01:00
GL_Draw_Zoo.py
Add tests of drawcall variants
2020-05-12 19:04:57 +01:00
GL_DX_Interop.py
…
GL_Empty_Capture.py
…
GL_Entry_Points.py
…
GL_Large_Buffer.py
Fix tests broken with updated non-remapped postvs index data
2020-05-13 18:07:26 +01:00
GL_Marker_Test.py
…
GL_Mesh_Zoo.py
Fix tests broken with updated non-remapped postvs index data
2020-05-13 18:07:26 +01:00
GL_Multithread_Rendering.py
…
GL_Overlay_Test.py
…
GL_Parameter_Zoo.py
Add tests of drawcall variants
2020-05-12 19:04:57 +01:00
GL_Per_Type_Tex_Units.py
…
GL_Resource_Lifetimes.py
Tighten up comparisons in Resource_Lifetimes tests
2020-04-30 18:15:28 +01:00
GL_Separable_Geometry_Shaders.py
Add tests of drawcall variants
2020-05-12 19:04:57 +01:00
GL_Shader_Editing.py
…
GL_Shader_ISA.py
…
GL_Simple_Triangle.py
Add tests of drawcall variants
2020-05-12 19:04:57 +01:00
GL_Texture_Zoo.py
…
GL_Unshared_Context.py
…
GL_VAO_0.py
Add tests of drawcall variants
2020-05-12 19:04:57 +01:00
GL_Vertex_Attr_Zoo.py
Add tests of drawcall variants
2020-05-12 19:04:57 +01:00
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