Commit Graph

3660 Commits

Author SHA1 Message Date
cdozdil 68b4c41972 Do not use Intel's atomic extensions if GPU supports it natively 2026-05-02 22:25:54 +03:00
cdozdil 1760401dbc Merge 2026-05-02 22:22:57 +03:00
cdozdil 1780096997 Updated howMailDllPath is set and used 2026-05-02 22:21:20 +03:00
cdozdil 73b03d5a5a Finalizing shapening stuff for now 2026-05-02 21:25:31 +03:00
FakeMichau e2255fbd07 Fix fakenvapi.ini saving in root 2026-05-02 19:31:45 +02:00
FakeMichau 31e2fedb86 Add Discord's bloat to dxgi wrapping skip 2026-05-02 01:13:35 +02:00
cdozdil eb82e09fea Improved Depth Aware LC & RCAS 2026-05-02 01:21:37 +03:00
cdozdil fa4dda8a2b Added DA-LC sharpener 2026-05-01 22:24:55 +03:00
FakeMichau 2908b6afa0 Add new Discord overlay dll names 2026-05-01 15:22:22 +02:00
TheRazerMD 2083b274a2 Merge branch 'release/0.9' of https://github.com/optiscaler/OptiScaler into release/0.9 2026-04-30 23:47:54 +02:00
TheRazerMD b9f383a69b Overlay upscaler info adjustment, slight INI change 2026-04-30 23:47:19 +02:00
cdozdil fefd42ae78 Prevent double calling the methods for same overlay 2026-05-01 00:31:53 +03:00
TheRazerMD 2798630b55 Merge branch 'release/0.9' of https://github.com/optiscaler/OptiScaler into release/0.9 2026-04-30 23:06:05 +02:00
cdozdil 239c180e5f Made blue theme default and added accent color shortcuts 2026-04-30 23:37:11 +03:00
Astyyyyy 9c2b7bf06d adjust wording of menu upscaler instructions 2026-04-30 20:58:45 +02:00
cdozdil 6794f0912e Fix overlay tonemapping usage 2026-04-30 00:42:41 +03:00
cdozdil 2ee4bb7e48 Improved vulkanModule handling 2026-04-30 00:29:06 +03:00
cdozdil a365ce844a XeFG now obeys interpolation count setting when initing 2026-04-30 00:28:10 +03:00
cdozdil d81c7a8961 Prevented freeze when changing XeFG interpoaltion count 2026-04-30 00:27:02 +03:00
cdozdil b74c88f4f1 Added base FPS to the FPS overlay when using FG 2026-04-30 00:26:40 +03:00
cdozdil 3473560320 Fix menu auto-centering 2026-04-29 23:48:46 +03:00
cdozdil 3ce5e4898d Correct the OptiDllPath explanation at ini 2026-04-29 23:05:18 +03:00
FakeMichau fbae6c9298 Grab vulkan function directly as a last resort 2026-04-29 19:47:26 +02:00
cdozdil 127c5005ca Added light theme and accent color support for the menu 2026-04-29 18:10:06 +03:00
cdozdil 45b4f1fe06 Improved depth adaptive sharpen
* Added sharpen boost for distant objects
* Improved edge detection via luma cross check
* Changed sharpen kernel to RCAS
2026-04-29 02:45:30 +03:00
cdozdil 5e23975075 Version bump 2026-04-29 02:44:33 +03:00
Abyss cb7614ea8d Fixing Ffx path typos in Config.cpp (#977)
Ffx SR/FG/RR/RC path name typos fixed. FfxSRDx12Path -> FfxDx12SRPath and so on...
2026-04-28 20:03:16 +02:00
FakeMichau 2eb97699e6 Hook FSR 4 SDK at proxy level 2026-04-28 17:44:50 +02:00
TheRazerMD e37180c550 Bump to 0.9.1-final v0.9.1 2026-04-27 23:53:13 +02:00
TheRazerMD 5d98e5cb8d Updated BAT uninstall
* Promoted to v2.75
* Uninstaller now uses the same old Opti files logic
* Locates existing renamed Opti dll (among supported filenames) and lists them
2026-04-27 02:10:14 +02:00
cdozdil 57fe1357a5 Prevent a crash when compiling of runtime shader fails 2026-04-26 21:16:36 +03:00
cdozdil 6c07466f0a Added display res motion vector checks to RCAS/DA shaders 2026-04-26 21:16:18 +03:00
cdozdil 935d519161 Fix depth transfer thread dispatch count for runtime compiled shader 2026-04-26 21:14:08 +03:00
Astyyyyy 061e2ddd66 fix crash with vk/w dx12 2026-04-26 18:22:50 +03:00
TheRazerMD 5154e35641 Modified RDR1 quirks
* DoNotPreserveFGSwapChain - added to avoid crash with DLSSG via SL input
2026-04-25 00:43:30 +02:00
FakeMichau 25b5d584a7 Fix a return value in DX11 OS 2026-04-24 22:21:54 +02:00
cdozdil 936ff45ced Define paths earlier to fix pass thru mode 2026-04-24 19:41:26 +03:00
FakeMichau 0764e9eb49 Try to grab DLSS from OptiDllPath 2026-04-24 15:26:36 +02:00
FakeMichau 558ff7510d Force redirect game's existing XeLL if it's already in memory 2026-04-24 14:53:34 +02:00
TheRazerMD 5b4ba255fa Some INI and Overlay changes 2026-04-24 00:20:16 +02:00
TheRazerMD 9e605a3ba5 Added more quirks
* Dead Island 2 - ForceAutoExposure, needed for DLSS
* Yet Another Zombie Survivors - DisableDxgiSpoofing
* Voodoo Fishin' - DisableDxgiSpoofing
2026-04-23 22:49:59 +02:00
cdozdil 7bb70aa380 Updates debug view info 2026-04-21 09:09:05 +03:00
cdozdil 4c3cbc0e05 Fixed depth linear overide
Added reading camera data from NVSDK parameters
2026-04-21 01:02:33 +03:00
FakeMichau e5f64f0b94 Workaround Pragmata's broken DLSS preset selection 2026-04-20 00:16:30 +02:00
FakeMichau 4aba00a947 Add late command list hooks
Should allow to restore root signatures in annoying games
2026-04-19 22:35:59 +02:00
FakeMichau 4dac212113 Clean up MV Scale query 2026-04-19 22:30:49 +03:00
cdozdil cd1d405fbc Fix fxc batch dx12 generated filename 2026-04-19 18:18:37 +03:00
cdozdil 517f871700 Added Linear depth detection for Depth Aware sharpener 2026-04-19 18:14:58 +03:00
cdozdil 0d7120c34c Fix DLSS & DLSSD RCAS checks 2026-04-19 17:53:23 +03:00
cdozdil 8e815f8e35 Fix clang errors 2026-04-19 17:33:29 +03:00