baldurk
030cbfde9a
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
baldurk
45c132ef81
Make sure the texture list frame is never deleted by the tool manager
2016-11-24 19:47:02 +01:00
baldurk
31317451de
use ToolWindowManager::raiseToolWindow to show the texture viewer
2016-11-24 19:47:01 +01:00
baldurk
7efc1bc455
Don't delete locked tabs, allow them to be deleted by the toolmanager
2016-11-24 19:47:01 +01:00
baldurk
7cc066abac
Fixed some issues setting up array textures slice dropdown
2016-11-24 19:47:00 +01:00
baldurk
31023d7c91
Rename the RightArrow icons to action/action_hover
2016-11-24 19:46:58 +01:00
baldurk
3ebfcfc112
Set fixed-width font in portable way
2016-11-21 17:04:36 +01:00
baldurk
86c9742309
Let capture context manage singleton window panes
2016-11-14 15:20:51 +01:00
baldurk
f44970d4ca
Refresh event selection after texture output is created
2016-11-14 15:19:24 +01:00
baldurk
097b93ce9c
Default to deleting windows from ToolWindowManager when closed
2016-11-11 20:35:59 +01:00
baldurk
1c61b82221
Add stub ToStr copied functions to fix up some implementations
...
* Eventually the main project's ToStr will move into a header file so
that we don't have to duplicate any code.
2016-11-11 20:35:59 +01:00
baldurk
b843c38bdc
Categorise remaining TODOs somewhat
2016-11-09 19:27:44 +01:00
baldurk
5c850ac03a
Enable action buttons in texture viewer when log is loaded
2016-11-09 13:24:10 +01:00
baldurk
bb2f3a205c
Move common Qt utility functions & JSON I/O together in a single place
2016-11-09 13:23:53 +01:00
baldurk
5a243c4b42
Add an implementation of QOverload to avoid depending on Qt 5.6
...
* Also switch travis to 5.6 so we don't add a dependency on 5.7 by
accident.
2016-11-07 19:22:56 +01:00
Alberto Taiuti
d1e5149527
Fix missing <math.h> header in qrenderdoc for Arch/clang++
...
Add the <math.h> header to some of the source files for the target
qrenderdoc. The build would not have succeded without these headers
declaration under Arch Linux/clang++.
2016-10-19 18:55:50 +02:00
baldurk
4cd31908b4
Update qrenderdoc for API changes
2016-10-14 19:38:11 +02:00
baldurk
d869222eed
Linux build fixes
2016-10-12 17:36:35 +02:00
baldurk
c5973d1ed6
Add centralised reset function for restoring to clean state
2016-10-12 16:54:14 +02:00
baldurk
a601462de0
Set locked tab proprety early so we can pick it up when it activates
2016-10-12 13:24:28 +02:00
baldurk
791599b48c
Cache texture lookup and only update whenever it changes
2016-10-12 13:24:14 +02:00
baldurk
fbcb04944d
Add texture saving dialog
2016-10-12 00:26:15 +02:00
baldurk
db5bdbb05e
Add range histogram
2016-10-11 18:33:37 +02:00
baldurk
ea587608cb
Don't allow dropping dockables onto the tabs where textures sit
2016-10-10 18:50:11 +02:00
baldurk
2507634df9
Add filterable texture list to texture viewer
2016-10-10 18:48:38 +02:00
baldurk
a1e9554e66
Implement the ctrl-g texture goto popup
2016-10-10 16:41:48 +02:00
baldurk
3bdd631146
Fix scrollbar positions not updating properly
2016-10-10 13:58:15 +02:00
baldurk
3a772f26ce
Implement locked texture tabs and partially complete event usage popup
2016-10-10 13:52:00 +02:00
baldurk
a451efcc59
Use now available config
2016-10-07 19:51:06 +02:00
baldurk
3ec1be62ff
Paint custom render widgets properly without output, recreate as needed
2016-10-07 19:51:05 +02:00
baldurk
2f461a5029
Handle keypress events for clipboard copy and pixel nudging
2016-10-07 19:51:04 +02:00
baldurk
63b92f76c8
Pass IReplayRenderer to INVOKE_MEMFN calls
2016-10-07 19:51:03 +02:00
baldurk
33e727e4f6
Call AddLogViewer after initialising pixel context & render
...
* The other way around, if the texture viewer is created after a log has
already been opened then we end up un-setting the already configured
outputs.
2016-10-07 15:58:51 +02:00
baldurk
e32e26eb83
Save texture viewer dock layout & background colour in persist data
2016-10-07 15:58:50 +02:00
baldurk
b96d49190c
Avoid naming manually connected slots on_x_y()
2016-10-07 15:58:45 +02:00
baldurk
ccfa1ceaed
Add some utility functions to rdctype::array/str
...
* Avoids the need to directly reference .elems to cast to const char*
for strings, and has begin()/end() for C++11 foreach loops
2016-10-07 15:58:44 +02:00
baldurk
2be29d9229
Move Following struct declaration to header, add per-texture settings
2016-10-05 20:20:19 +02:00
baldurk
d1cda249e2
Don't 'use' hidden thumbnails with items we're not going to show
2016-10-05 16:52:04 +02:00
baldurk
74c7820c18
Fix typo - don't use the wrong variable
2016-10-05 16:52:03 +02:00
baldurk
a8ca89e0f5
Fix compile warnings
2016-10-05 01:13:08 +02:00
baldurk
da992e9c3e
Add following and populating thumbnails
...
* This is buggy - the UI seems to hang at random until you switch away
and back, some event I guess is stalling the queue somehow but it's
still pumping events.
2016-10-04 19:54:35 +02:00
baldurk
0b6b6b3e86
Add MIT License comment to the head of all source files
2016-10-04 19:54:31 +02:00
baldurk
e91634004f
Rename Core to CaptureContext
2016-10-04 19:54:31 +02:00
baldurk
ed56e3a603
Default to 0,0 picked location so the pixel context doesn't flicker
2016-10-04 19:54:27 +02:00
baldurk
f930154be7
Rename thumb lists to input/output
2016-10-04 19:54:26 +02:00
baldurk
c8015b9e99
Populate mip/slice dropdowns and allow selecting which is visible
2016-10-04 19:54:23 +02:00
baldurk
97130b25d8
Add selection of background colour (or checkerboard pattern)
2016-10-04 19:54:22 +02:00
baldurk
7f3a61d3fa
Add pixel context view
2016-10-04 19:54:20 +02:00
baldurk
54225f1133
Hook up channels and overlay widgets
2016-10-04 14:40:10 +02:00
baldurk
59c5267e24
Set up remaining widgets etc in texture viewer
2016-10-04 14:40:07 +02:00