baldurk
6e2dea6219
Fix linux/mac compilation
2025-04-16 21:16:39 +01:00
baldurk
d38d9594a2
Fix emulation of glCopySubImageData. Closes #3589
...
* It was not working for some formats/dimensions, tested against GL_Texture_Zoo.
2025-04-16 18:36:00 +01:00
baldurk
621698e7dc
Ignore port in device IDs for target control connection. Closes #3590
2025-04-16 18:02:39 +01:00
baldurk
06003bb1ad
Implement support for manual swapchain image creation. Closes #3586
2025-04-16 17:39:51 +01:00
baldurk
f6eee16baf
Check for files with extra .pdb if the original filename didn't have it
2025-04-16 17:39:51 +01:00
baldurk
7d464fed60
Add verification that HASH matches in debug info if present
...
* We keep searching if we find a file that matches but has the wrong hash.
2025-04-16 17:39:51 +01:00
baldurk
0f019eafb9
Add option to make shader search paths non-recursive
...
* For very large shader symbol stores especially those on network drives, the
bad behaviour that PIX has to recursively search all possible subdirectories
and enumerate all files can be really slow. Most of the time a file is
identified by its hash filename and looked up directly - if that isn't a hit,
in many cases users would rather a fast exit to having no symbols.
2025-04-16 17:39:51 +01:00
baldurk
67960c740c
Improve error detection for windows directory enumeration
2025-04-16 17:39:51 +01:00
baldurk
e14ff38a37
Use lock instead of atomic to protect debug files cache lookup
2025-04-16 17:39:51 +01:00
baldurk
abb0b9d843
Fix validation issue with ASs as memory can't be used without buffer
2025-04-16 12:37:23 +01:00
baldurk
f9d03761b3
Avoid libraries loading and unloading for GL hooks on windows
...
* This can cause the hooks to get out of sync if the libraries move between
loads, so should be avoided. Most applications won't do this anyway.
2025-04-16 12:08:49 +01:00
baldurk
99c4d5a588
Add more detail to message for failed mesh shader fetches on D3D12
2025-04-16 12:08:49 +01:00
Jake Turner
29544f34e2
Remove VK, D3D12 Workgroup lane value is active assert
...
It will fire on lanes when workgroup size is not a multiple of the subgroup size
2025-04-14 17:25:09 +01:00
Jake Turner
2ce4c0fb74
Initialise WaveActiveBallot accumulator to zero
2025-04-14 16:32:27 +01:00
Jake Turner
c723941946
Add DXIL debug helper ConvertShaderVariableStructToVector
...
Used by WaveActiveBallot and WaveMatch
2025-04-14 16:32:22 +01:00
Jake Turner
187f7bd523
Reset s_NextTangleId to zero when constructing ControlFlow
2025-04-14 16:32:17 +01:00
Jake Turner
13588f3962
Alter VK, D3D12 Subgroup_Zoo tests to increase convergence/merge usage
2025-04-14 08:46:12 +01:00
Jake Turner
df6a58c9c0
Add DXIL Debugger Support for SM6.7 Quad ops
...
DXOp::QuadVote
DXOp::WaveMultiPrefixOp
2025-04-12 11:36:23 +01:00
Jake Turner
4c72fdfd8a
Specific DXIL disassembly handling for QuadVote
...
After
bool _QuadVote2 = QuadAny(_32);
bool _QuadVote = QuadAll(_37);
Before
bool _QuadVote2 = QuadVote(/*cond*/ _32, /*op*/ 0);
bool _QuadVote = QuadVote(/*cond*/ _37, /*op*/ 1);
2025-04-12 11:28:06 +01:00
Jake Turner
89d131ab3a
Add D3D12_Workgroup_Zoo unit tests for QuadAny, QuadAll ops
...
For SM6.0, DXC will replace with SM6.0 instructions
For SM6.7, DXC will use SM6.7 instruction QuadVote
2025-04-12 11:26:30 +01:00
James Sumihiro
c3f1ccc38e
Fix image state merge with secondary command buffers.
...
If a secondary command buffer referenced an image but its layout is unknown, it remains unknown when merged into a primary command buffer.
2025-04-10 17:13:37 +01:00
baldurk
92c13a3247
Fix secondary draws from previous pass/instances with mesh shaders
2025-04-10 16:04:22 +01:00
Jake Turner
a1cf098fe3
Extend Shader ControlFlow handling of external simulation updates
...
Previously automatic activation of merge points was only considered for the merge point head.
Now consider any point in the merge point list and prune above it, similar to how function return points are handled
2025-04-10 15:06:19 +01:00
Jake Turner
e53b6d3bf4
Add DXIL Debugger Support for SM6.5 Wave ops
...
DXOp::WaveMatch
DXOp::WaveMultiPrefixOp
DXOp::WaveMultiPrefixBitCount
2025-04-10 10:48:27 +01:00
Jake Turner
21c576730c
Add D3D12_Workgroup_Zoo unit tests for SM6.5 Wave ops
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WaveMatch()
WaveMultiPrefixSum()
WaveMultiPrefixProduct()
WaveMultiPrefixCountBits()
WaveMultiPrefixBitAnd()
WaveMultiPrefixBitOr()
WaveMultiPrefixBitXor()
2025-04-10 10:48:27 +01:00
Jake Turner
fcb688124f
Specific DXIL disassembly handling for WaveMultiPrefixOp
...
After
int _WaveMultiPrefixOp12 = WaveMultiPrefixSum(_WaveGetLaneIndex, {_92,_93,_94,_95}); // Unsigned
int _WaveMultiPrefixOp10 = WaveMultiPrefixBitAnd(_127, {_117,_118,_119,_120}); // Signed
int _WaveMultiPrefixOp9 = WaveMultiPrefixBitOr(_WaveGetLaneIndex, {_117,_118,_119,_120}); // Signed
int _WaveMultiPrefixOp = WaveMultiPrefixBitXor(_WaveGetLaneIndex, {_117,_118,_119,_120}); // Signed
int _WaveMultiPrefixOp11 = WaveMultiPrefixProduct(_WaveGetLaneIndex, {_92,_93,_94,_95}); // Unsigned
Before
int _WaveMultiPrefixOp12 = WaveMultiPrefixOp(/*value*/ _WaveGetLaneIndex, /*mask0*/ _92, /*mask1*/ _93, /*mask2*/ _94, /*mask3*/ _95, /*op*/ 0, /*sop*/ 1);
int _WaveMultiPrefixOp10 = WaveMultiPrefixOp(/*value*/ _127, /*mask0*/ _117, /*mask1*/ _118, /*mask2*/ _119, /*mask3*/ _120, /*op*/ 1, /*sop*/ 0);
int _WaveMultiPrefixOp9 = WaveMultiPrefixOp(/*value*/ _WaveGetLaneIndex, /*mask0*/ _117, /*mask1*/ _118, /*mask2*/ _119, /*mask3*/ _120, /*op*/ 2, /*sop*/ 0);
int _WaveMultiPrefixOp = WaveMultiPrefixOp(/*value*/ _WaveGetLaneIndex, /*mask0*/ _117, /*mask1*/ _118, /*mask2*/ _119, /*mask3*/ _120, /*op*/ 3, /*sop*/ 0);
int _WaveMultiPrefixOp11 = WaveMultiPrefixOp(/*value*/ _WaveGetLaneIndex, /*mask0*/ _92, /*mask1*/ _93, /*mask2*/ _94, /*mask3*/ _95, /*op*/ 4, /*sop*/ 1);
2025-04-10 10:48:27 +01:00
baldurk
def9422163
Apply framebuffer usage from dynamic rendering to secondary cmd draws
2025-04-09 11:36:54 +01:00
Jake Turner
42a1ace8d2
Specific DXIL disassembly handling for WaveActiveBit
...
After
int _WaveActiveBit14 = WaveActiveBitAnd(_WaveGetLaneIndex);
int _WaveActiveBit13 = WaveActiveBitOr(_WaveGetLaneIndex);
int _WaveActiveBit = WaveActiveBitXor(_WaveGetLaneIndex);
Before
int _WaveActiveBit14 = WaveActiveBit(/*value*/ _WaveGetLaneIndex, /*op*/ 0);
int _WaveActiveBit13 = WaveActiveBit(/*value*/ _WaveGetLaneIndex, /*op*/ 1);
int _WaveActiveBit = WaveActiveBit(/*value*/ _WaveGetLaneIndex, /*op*/ 2);
2025-04-07 18:07:13 +01:00
Jake Turner
f0936cdf1b
Add DXIL Debugger Support for Wave Reduction ops
...
DXOp::WaveActiveAllEqual
DXOp::WaveActiveBit
DXOp::WaveAllBitCount
DXOp::WaveActiveOp (WaveActiveOp::Product, WaveActiveOp::Min, WaveActiveOp::Max)
2025-04-07 17:51:43 +01:00
Jake Turner
cc32e24d81
Add D3D12_Workgroup_Zoo unit tests for Wave Reduction ops
...
WaveActiveMax()
WaveActiveMin()
WaveActiveProduct()
WaveActiveSum()
WaveActiveAllEqual()
WaveActiveBitAnd()
WaveActiveBitOr()
WaveActiveBitXor()
WaveActiveCountBits()
2025-04-07 17:51:29 +01:00
Jake Turner
ebd0648096
Add VK_Workgroup_Zoo unit tests for subgroup Reduction ops
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subgroupMax()
subgroupMin()
subgroupMul()
subgroupAdd()
subgroupAllEqual()
subgroupAnd()
subgroupOr()
subgroupXor()
subgroupBallotBitCount()
2025-04-07 17:51:22 +01:00
baldurk
4b561b81bb
Don't force BDA on memory allocs that will be used with dedicated images
2025-04-07 16:53:25 +01:00
baldurk
af0a32db38
Remove centroid decorations when fetching postvs
2025-04-07 16:53:24 +01:00
baldurk
3a3e2c0540
Use flags from final linked pipeline with EXT_gpl if present
2025-04-07 16:53:24 +01:00
baldurk
26f2732268
Fix KHR_maintenance5 pipeline flags being put on wrong pNext chain
2025-04-07 16:53:24 +01:00
baldurk
c084fc9cc3
Don't pass non-sparse resources to sparse reference function
2025-04-07 16:53:24 +01:00
Jake Turner
6f949b1fa9
Add DXIL Debugger Support for Wave Scan and Prefix ops
...
DXOp::WavePrefixOp
DxOp::WavePrefixBitCount
2025-04-07 13:42:24 +01:00
Jake Turner
cf6e3d68fa
Add D3D12_Workgroup_Zoo unit tests for Wave Scan and Prefix ops
...
WavePrefixCountBits()
WavePrefixSum()
WavePrefixProduct()
2025-04-07 13:20:39 +01:00
Jake Turner
a4d916f033
Add VK_Workgroup_Zoo unit tests for subgroup Scan and Prefix ops
...
subgroupBallotExclusiveBitCount()
subgroupExclusiveAdd()
subgroupExclusiveMul()
2025-04-07 13:20:36 +01:00
Jake Turner
5be762a464
Add DXIL Debugger Support for Wave Broadcast Operations
...
HLSL
WaveReadLaneFirst()
WaveReadLaneAt()
DXIL
DXOp::WaveReadLaneAt
DXOp::WaveReadLaneFirst
2025-04-07 11:08:00 +01:00
Jake Turner
214d3f766f
Add D3D12_Workgroup_Zoo unit tests for subgroup Broadcast ops
...
WaveReadLaneFirst()
WaveReadLaneAt()
2025-04-07 11:07:03 +01:00
Jake Turner
b8f1d01b35
Add VK_Workgroup_Zoo unit tests for subgroup Broadcast/Shuffle ops
...
subgroupBroadcastFirst()
subgroupBroadcast()
subgroupShuffle()
2025-04-07 11:06:29 +01:00
Jake Turner
0e35fe6fcb
Add DXIL Debugger Support for Wave Vote Operations
...
HLSL
WaveActiveAnyTrue()
WaveActiveAllTrue()
WaveActiveBallot()
DXIL
DXOp::WaveAnyTrue
DXOp::WaveAllTrue
DXOp::WaveActiveBallot
2025-04-07 11:05:07 +01:00
Jake Turner
aefb21fa36
Add D3D12_Workgroup_Zoo unit tests for Wave Vote operations
...
WaveActiveAnyTrue()
WaveActiveAllTrue()
WaveActiveBallot()
2025-04-07 11:05:07 +01:00
Jake Turner
001539a3cd
Add VK_Workgroup_Zoo unit tests for subgroup Vote operations
...
subgroupAny()
subgroupAll()
subgroupBallot()
2025-04-07 11:05:07 +01:00
baldurk
b70254174f
Handle marking sparse BDA buffers as referenced. Closes #3572
2025-04-07 10:48:08 +01:00
Cam Mannett
b031e69597
Warn user if layer config application failed before JDWP failure
2025-04-07 10:17:05 +01:00
Jake Turner
fa22effc77
Add DXIL Debugger Support for Quad Operations
...
HLSL
QuadReadLaneAt()
QuadReadAcrossDiagonal()
QuadReadAcrossX()
QuadReadAcrossY()
DXIL
DXOp::QuadReadLaneAt
DXOp::QuadOp
2025-04-06 14:39:49 +01:00
Jake Turner
038aee2459
Add D3D12_Workgroup_Zoo unit tests for Quad Shuffle operations
...
QuadReadLaneAt()
QuadReadAcrossDiagonal()
QuadReadAcrossX()
QuadReadAcrossY()
2025-04-06 14:38:13 +01:00
Jake Turner
7240cf8c57
Add VK_Workgroup_Zoo unit tests for Quad Shuffle operations
...
subgroupQuadBroadcast()
subgroupQuadSwapDiagonal()
subgroupQuadSwapHorizontal()
subgroupQuadSwapVertical()
2025-04-06 14:00:52 +01:00