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f6ec10659d574cf93e6066737a89c22b59bc91b8
renderdoc
/
util
/
test
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tests
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GL
T
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baldurk
f6ec10659d
Tighten up comparisons in Resource_Lifetimes tests
2020-04-30 18:15:28 +01:00
..
__init__.py
…
GL_Buffer_Spam.py
…
GL_Buffer_Updates.py
…
GL_Callstacks.py
…
GL_CBuffer_Zoo.py
…
GL_DX_Interop.py
…
GL_Empty_Capture.py
Add test of creating an empty capture
2020-02-21 17:56:53 +00:00
GL_Entry_Points.py
…
GL_Large_Buffer.py
Add tests that use large vertex buffers
2020-03-11 18:00:53 +00:00
GL_Marker_Test.py
…
GL_Mesh_Zoo.py
Add test that GL multi-draw mesh output works with builtins
2020-02-21 17:56:53 +00:00
GL_Multithread_Rendering.py
Add GL hack to check for implicit thread switching
2020-04-02 18:15:44 +01:00
GL_Overlay_Test.py
Test subresource rendering in overlay tests, remove png comparisons
2020-03-12 16:51:19 +00:00
GL_Parameter_Zoo.py
…
GL_Per_Type_Tex_Units.py
…
GL_Resource_Lifetimes.py
Tighten up comparisons in Resource_Lifetimes tests
2020-04-30 18:15:28 +01:00
GL_Separable_Geometry_Shaders.py
…
GL_Shader_Editing.py
…
GL_Shader_ISA.py
…
GL_Simple_Triangle.py
…
GL_Texture_Zoo.py
…
GL_Unshared_Context.py
Fix use of check_pixel_value in GL_Unshared_Context test
2020-03-06 17:56:27 +00:00
GL_VAO_0.py
…
GL_Vertex_Attr_Zoo.py
Fix GL_Vertex_Attr_Zoo test
2020-04-30 18:15:28 +01:00