baldurk
3f637e0d9b
Link to renderdoc-contrib repository
2021-01-27 12:58:51 +00:00
baldurk
e05224753c
Adopt v2.0 of the contributor covenant
...
* This better details the inclusionary community desired and has more specific
additional language on how the code of conduct will be enforced as needed.
* In addition the file is copied to the .github folder for additional
visibility.
2020-06-12 13:40:02 +01:00
baldurk
d49d31fa86
Switch from travis/appveyor to github actions for CI
2020-06-11 22:42:44 +01:00
baldurk
f167ac0daf
Be extra clear that 64-bit builds can capture 32-bit programs on windows
2019-04-09 11:09:21 +01:00
baldurk
a5c55c3239
Clarify links to nightly builds a little
2019-04-09 11:09:21 +01:00
baldurk
25260c29f7
Add mention of Stadia support to README and docs
2019-03-20 05:32:53 +00:00
baldurk
18bd9d8c9b
Add discord server links
2019-01-07 17:33:24 +00:00
baldurk
6aa79f54bd
Add Nintendo Switch as supported platform to documentation
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* Nintendo Switch support is distributed separately for authorized developers as
part of the NintendoSDK. For more information, consult the Nintendo Developer
Portal.
2018-11-30 15:21:16 +00:00
baldurk
a9fa2580d6
Fix build links in README.md to be always to the latest version
2018-11-30 11:06:26 +00:00
baldurk
871685fe86
Split up CONTRIBUTING.md and move it under docs/
2018-09-17 17:31:05 +01:00
baldurk
a38f77a6f7
Move CODE_OF_CONDUCT.md file into docs/ subfolder
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* This keeps the root folder a little tidier and is still automatically located
& linked by github. See: https://help.github.com/articles/adding-a-code-of-
conduct-to-your-project/
2018-09-17 16:50:47 +01:00
baldurk
ac4bd2c6a2
Add GL ES on windows to supported APIs in readme
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* Requires either driver support (EXT_create_context_es2_profile) or a GLES
emulating library like ANGLE.
* Note however that ANGLE doesn't at this point meet the minspec for replay, so
it can only be captured from.
2018-07-09 17:04:00 +01:00
baldurk
bcafe108f6
Make it clear that GL 3.2 and up are supported
2018-06-28 18:25:20 +01:00
baldurk
fbf483e401
Add mention of the symbol server to the README
2018-04-03 17:10:18 +01:00
baldurk
5ef2d0bb5e
Update screenshots to new
2018-03-06 12:43:52 +00:00
baldurk
dac928070d
Clarify that GLES 2.0 - 3.2 is supported
2018-02-22 15:49:48 +00:00
baldurk
8b607f63a6
Update README.md for v1.0
2018-02-21 14:42:06 +00:00
Ryan Huffman
787045d3eb
Update README.md to reflect OS support for Linux
2017-08-14 13:06:47 +01:00
baldurk
53d0742453
Add README mention of v1.x branch
2017-08-04 17:35:48 +01:00
Baldur Karlsson
a029fc4ab1
Update screenshots to point to renderdoc.org site
2017-02-23 17:46:42 +00:00
baldurk
654a5cb3c9
Remove WIP from Qt UI in README
2017-02-17 20:16:21 +00:00
Pierre-Loup A. Griffais
316c7140c2
Update README.md
...
Reference TODO list in README caveat for Qt UI.
2017-01-25 20:53:03 +00:00
baldurk
7947361345
Compress README a bit for readability's sake
2017-01-09 13:19:27 +00:00
baldurk
c1591a5fe6
Update docs with D3D12 support and progress on Qt
2016-11-28 12:42:15 +01:00
Baldur Karlsson
aa4e4750ed
Fix typo to Contributor Covenant link in README
2016-11-02 17:14:06 +01:00
Baldur Karlsson
7e2296911c
Minor typo fix in README
2016-10-25 21:41:02 +02:00
baldurk
1a465102b6
Minor tweaks to README phrasing/organisation/links.
2016-09-27 13:26:23 +02:00
baldurk
cd06d4e840
Move compilation instructions into CONTRIBUTING.md
2016-09-27 13:09:51 +02:00
baldurk
0a85203b39
Update README with some other APIs for clarity
2016-09-15 17:50:51 +02:00
baldurk
f500e9b175
Add web IRC link to README.md, remove talk of beta builds, add docs link
2016-09-06 18:29:01 +02:00
Baldur Karlsson
c5b5597b27
Add MIT license badge
2016-08-01 11:01:05 +02:00
baldurk
b505cfaceb
Add initial skeleton of D3D12 support
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* This includes changes to DXGI to remove hard dependency on D3D11 code
and support multiple D3D versions initialising through DXGI.
* Basically all of the D3D12 interception is unimplemented/stubbed out
and only the ID3D12Device interface is present.
2016-07-10 18:09:20 +02:00
Baldur Karlsson
5c2ac32f66
Switch docs.renderdoc.org to renderdoc.org/docs
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* This lets the link be https (as I don't have a wildcard cert)
2016-06-15 20:10:54 +02:00
baldurk
160762e4ab
Add code of conduct
2016-05-22 19:41:50 +02:00
baldurk
3caed2e59d
Coverity: Add coverity badge to readme
...
[ci skip]
2016-05-21 19:15:05 +02:00
baldurk
142a7e5336
Add AppVeyor badge to readme
...
[ci skip]
2016-05-21 18:37:10 +02:00
Baldur Karlsson
a0ab0b935f
Add Travis CI badge to readme
...
[ci skip]
2016-05-21 12:26:33 +02:00
Baldur Karlsson
08141e16a9
Add Vulkan to first line of README.md
2016-02-16 15:04:38 +01:00
baldurk
0c4a1af772
Update API support in README.md
2016-02-07 18:50:35 +01:00
baldurk
e3c7abe0ee
Add link to great presentation in documentation & README
2016-01-20 20:13:48 +01:00
Baldur Karlsson
0b5e0a339a
Change builds link to be named downloads
2015-11-11 08:43:51 +01:00
Baldur Karlsson
311c7486fd
Manually thumbnail images in README
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* They don't render correctly in firefox the old way
2015-09-03 20:30:07 +02:00
Baldur Karlsson
4ba6b556b7
Add some pretty screenshots to README.md
2015-07-25 21:58:25 +02:00
Baldur Karlsson
055058c53b
Update README.md to mention GL support
2015-03-18 17:35:11 +00:00
Baldur Karlsson
0677b102ee
Update README API support (current and planned)
2015-03-08 23:48:40 +00:00
baldurk
bdee4706da
Move the contributing section out of COMPILE.md into CONTRIBUTING.md
...
* Since CONTRIBUTING.md gets auto-linked whenever opening a pull-request,
this is more convenient for contributors.
2015-01-20 19:54:44 +00:00
baldurk
e8391b9c71
Move some information over to COMPILE.md
2015-01-01 15:19:09 +00:00
Baldur Karlsson
bfb22ee1fd
Tweak to contributing section of README
2014-12-14 23:08:42 +00:00
Baldur Karlsson
537a18ceb6
Clarify that only GL 3.2+ Core is supported
2014-11-01 19:03:55 +00:00
Baldur Karlsson
2febc49374
Update README.md clarifying current API support
2014-10-30 23:18:56 +00:00