Commit Graph

  • 18be4d91b2 cmake: Add control over Android build-tools version Cody Northropandbaldurk 2017-08-03 12:31:09 -06:00
  • 7044961970 docs: Add setup and build steps for Android on Ubuntu Cody Northropandbaldurk 2017-08-02 15:22:11 -06:00
  • 52e6af97a1 travis: Update config for Android with latest SDK/NDK Cody Northropandbaldurk 2017-08-02 14:44:19 -06:00
  • 83e1e1506b android: Update packaging to work with latest SDK Cody Northropandbaldurk 2017-07-24 20:15:30 -06:00
  • e819035f9e cmake: Update javac classpath to work on Windows Cody Northropandbaldurk 2017-08-14 12:47:03 -06:00
  • a5cd7bc260 docs: Update CONTRIBUTING.md for Windows and macOS Cody Northropandbaldurk 2017-08-14 11:22:55 -06:00
  • fc316d5ba0 cmake: Add control over Android build-tools version Cody Northropandbaldurk 2017-08-03 12:31:09 -06:00
  • 9e8559619d docs: Add setup and build steps for Android on Ubuntu Cody Northropandbaldurk 2017-08-02 15:22:11 -06:00
  • a88801c0e7 travis: Update config for Android with latest SDK/NDK Cody Northropandbaldurk 2017-08-02 14:44:19 -06:00
  • a95d2bb625 android: Update packaging to work with latest SDK Cody Northropandbaldurk 2017-07-24 20:15:30 -06:00
  • 58cf0cd7fd Add default initialisation for tag object, fixes a warning on gcc baldurk 2017-08-16 16:25:29 +01:00
  • 3d9a26cd8f Fall back to creating a non-SRGB capable fbconfig. Refs #721 baldurk 2017-08-16 16:24:43 +01:00
  • ef84f494a2 Add a macro that enables qt-compatibility in the renderdoc replay API baldurk 2017-08-16 18:28:11 +01:00
  • cfd816d7f3 Enable RDStyle by default, add style selection in the settings dialog baldurk 2017-08-16 17:39:37 +01:00
  • b70e897838 Change workaround for visual assist bug with large raw strings in macros baldurk 2017-08-16 16:29:56 +01:00
  • 38028b1b64 Add default initialisation for tag object, fixes a warning on gcc baldurk 2017-08-16 16:25:29 +01:00
  • fbc0ccce3f Fall back to creating a non-SRGB capable fbconfig. Refs #721 baldurk 2017-08-16 16:24:43 +01:00
  • cdf57c8634 Re-sort GL bindings every time to match current uniform vals. Refs #711 baldurk 2017-08-16 13:27:47 +01:00
  • 34d0fb3fa8 Only unwrap elements in VkDescriptorImageInfo that should be valid baldurk 2017-08-15 17:26:36 +01:00
  • 65303d8590 Don't use RTLD_NEXT, use libGLdlsymHandle which is more accurate baldurk 2017-08-15 17:11:09 +01:00
  • 794044e5be Use glXGetProcAddress to fetch glXCreateContextAttribsARB. Refs #716 baldurk 2017-08-15 17:10:02 +01:00
  • 3587411c4a Add handling for min precision in DXBC bytecode. Refs #720 baldurk 2017-08-15 16:40:52 +01:00
  • cfbaf68942 Select the next highest event when replaying from an event baldurk 2017-08-15 15:21:09 +01:00
  • e39905a779 Flush texture overlay cache whenever texture ID or type hint changes baldurk 2017-08-15 13:09:58 +01:00
  • f23adfbb41 find previous button should be left of the find next button baldurk 2017-08-15 13:08:34 +01:00
  • 3fc6dc8f7d Fetch SRV buffer format descriptor from declaration if not in SRV baldurk 2017-08-15 12:57:20 +01:00
  • 09341a4192 Don't use pixel shader details for debugging vertex shader baldurk 2017-08-15 12:32:46 +01:00
  • 316c714009 Only add an extra access chain index before looping, not each time baldurk 2017-08-15 11:14:01 +01:00
  • 7144ba1652 android: Rename function that pushes layer to installed application Cody NorthropandBaldur Karlsson 2017-08-14 13:51:50 -06:00
  • d5cce3e194 android: Update layer pushing dialogues for readability Cody NorthropandBaldur Karlsson 2017-08-14 13:51:26 -06:00
  • b52d91224e utils: Update messageBoxChecked to use bool directly, no local copy Cody NorthropandBaldur Karlsson 2017-08-14 13:49:20 -06:00
  • fb8eef23d0 android: Improve workflow on devices with root Cody NorthropandBaldur Karlsson 2017-08-07 14:41:36 -06:00
  • 6c40e4e651 android: Add function to push layer directly to application Cody NorthropandBaldur Karlsson 2017-08-07 14:28:01 -06:00
  • 5c99b4fe15 android: Add function to detect root access Cody NorthropandBaldur Karlsson 2017-08-07 14:25:25 -06:00
  • 58b0d29bf4 utils: Add new messageBox helper that includes checkBox Cody NorthropandBaldur Karlsson 2017-08-07 14:22:55 -06:00
  • d5d51aa516 Only unwrap elements in VkDescriptorImageInfo that should be valid baldurk 2017-08-15 17:26:36 +01:00
  • 5d100c2f62 Use glXGetProcAddress to fetch glXCreateContextAttribsARB. Refs #716 baldurk 2017-08-15 17:10:02 +01:00
  • dc8a962eb6 Add handling for min precision in DXBC bytecode. Refs #720 baldurk 2017-08-15 16:40:52 +01:00
  • cb52d2de6d Flush texture overlay cache whenever texture ID or type hint changes baldurk 2017-08-15 13:09:58 +01:00
  • 58359e42ac Fetch SRV buffer format descriptor from declaration if not in SRV baldurk 2017-08-15 12:57:20 +01:00
  • eb7d343fbc Only add an extra access chain index before looping, not each time baldurk 2017-08-15 11:14:01 +01:00
  • 0ae03ad1ae Fetch the qrenderdoc 3rdparty binaries before doing coverity build baldurk 2017-08-15 10:14:37 +01:00
  • c6b68408b2 Make qrenderdoc the default startup project by listing it first baldurk 2017-08-14 19:37:31 +01:00
  • a45f7f5ab0 Fix 32-bit compilation, _finitef is not available on x86 baldurk 2017-08-14 19:09:38 +01:00
  • f5b6b61b4b Fix 32-bit compilation, _finitef is not available on x86 baldurk 2017-08-14 19:09:38 +01:00
  • 8af5d486b2 Change curl to Invoke-WebRequest as curl doesn't work on appveyor baldurk 2017-08-14 18:56:06 +01:00
  • b1bd718be0 Add information for people building on windows on where to get Qt etc baldurk 2017-08-14 18:00:28 +01:00
  • 46f07fa97f Until deps are committed to the repo, fetch them from web in appveyor baldurk 2017-08-14 17:04:46 +01:00
  • 2b01ee78f2 Remove C# renderdocui UI. Add qrenderdoc to visual studio solution baldurk 2017-08-14 16:56:47 +01:00
  • c812dfec07 Fix broken implementation of round_ne opcode rounding to nearest even baldurk 2017-08-14 16:33:49 +01:00
  • 9f034f9faf Don't try to break apart single float values that were merged baldurk 2017-08-14 16:33:31 +01:00
  • ebe25d9472 Add missing aliases for supported GLES extension functions Janos PantosandBaldur Karlsson 2017-08-14 17:51:06 +02:00
  • 4e800c1e48 Remove an inappropriate flag from eglCreateContext Janos PantosandBaldur Karlsson 2017-08-11 16:34:57 +02:00
  • 387ab74561 Don't use GetBaseFormat for compressed formats in GetTextureData Janos PantosandBaldur Karlsson 2017-08-11 16:31:52 +02:00
  • 0d8e1feb16 Fix invalid operation errors for some glBind* calls Janos PantosandBaldur Karlsson 2017-08-11 16:22:27 +02:00
  • 74e989dbde Fix broken implementation of round_ne opcode rounding to nearest even baldurk 2017-08-14 16:33:49 +01:00
  • 110e510bd2 Don't try to break apart single float values that were merged baldurk 2017-08-14 16:33:31 +01:00
  • 625b54e233 Add some missing GLES extension names and aliases Janos Pantosandbaldurk 2017-08-03 15:40:18 +02:00
  • 3acb027001 Add support for GL_{OES|NV}_viewport_array extensions Janos Pantosandbaldurk 2017-08-03 13:37:41 +02:00
  • 787045d3eb Update README.md to reflect OS support for Linux Ryan Huffmanandbaldurk 2017-08-11 23:06:19 -07:00
  • 2d8b2cf818 Update README.md to reflect OS support for Linux v0.91 Ryan HuffmanandBaldur Karlsson 2017-08-11 23:06:19 -07:00
  • 965d5bbcfb Mark v0.91 build baldurk 2017-08-14 12:57:14 +01:00
  • a658a1a38b Add a note about the v0.x branch to the top of CONTRIBUTING.md baldurk 2017-08-14 11:36:36 +01:00
  • 643edbe8a7 Fix cases where find results or file list were breaking baldurk 2017-08-14 11:18:11 +01:00
  • 11a47bfbe4 Don't set-up table layout with disasm type selector in debug case baldurk 2017-08-14 10:54:19 +01:00
  • b7795f562d Search up the parent heirarchy for a DockContent baldurk 2017-08-06 09:58:30 +01:00
  • e5e0b7af3b Bump version number for future v1.0 build baldurk 2017-08-04 16:18:32 +01:00
  • 53d0742453 Add README mention of v1.x branch baldurk 2017-08-04 16:17:48 +01:00
  • c8dd41cdef Mark v0.90 build v0.90 baldurk 2017-08-04 16:15:12 +01:00
  • 4b64521ff0 Add README mention of v0.x branch baldurk 2017-08-04 16:14:32 +01:00
  • 4d2da84ca4 Reference an explicit tag release of renderdoc's swig fork baldurk 2017-08-04 17:35:32 +01:00
  • 703c6ba07b Enable CI builds for v0.x and v1.x branches, and disable master baldurk 2017-08-04 16:50:23 +01:00
  • 53b10cbe37 Add empty document statements for rdctype::str and member functions baldurk 2017-08-04 14:55:22 +01:00
  • e63a91d182 Fix assigning NULL instead of VK_NULL_HANDLE to vulkan handle baldurk 2017-08-03 20:49:13 +01:00
  • ca88810df3 Fix NULL-terminating serialise of rdctype::str adding 0 into elems baldurk 2017-08-03 20:18:15 +01:00
  • c898fc6d99 Add defaults for TextureSave struct to fix JPEG saving baldurk 2017-08-03 17:47:58 +01:00
  • c74c3d36bc Improve ResourceId repr/str handling, and add an int() handling baldurk 2017-08-03 16:50:10 +01:00
  • 09ba0b46af Add typemap for QPair baldurk 2017-08-03 16:49:45 +01:00
  • ee67b85b58 When we hit an exception, pass the line number of the top-of-stack baldurk 2017-08-03 16:22:40 +01:00
  • 87ef595cce For a block invoke to another thread, safe and restore baldurk 2017-08-03 16:20:28 +01:00
  • 1c93ee9441 If a python error has occurred, don't try to do any work, just bail baldurk 2017-08-03 16:16:32 +01:00
  • f41f6a2b66 Fix race condition accessing UI stuff on async loading thread baldurk 2017-08-03 16:16:00 +01:00
  • 86a9d70bb7 Only remover disassembly toolbar when debugging, not when viewing shader baldurk 2017-08-03 11:07:53 +01:00
  • e7d092cdaf Check format/sample support for creating MSAA <-> Array renderpasses baldurk 2017-08-03 11:05:18 +01:00
  • 5c934f564e Don't create the AMD counters while capturing baldurk 2017-08-02 21:05:04 +01:00
  • 0d1c9c39fe Remove the D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE flag on replay baldurk 2017-08-02 21:04:51 +01:00
  • ba67c3214b Don't name a resource before checking if it created successfully baldurk 2017-08-02 21:04:22 +01:00
  • 1708bee968 Use _exit instead of exit if exec() fails after forking baldurk 2017-08-02 15:30:33 +01:00
  • 9878223839 Don't allow displaying non-debuggable disassembly forms when debugging baldurk 2017-08-02 15:29:57 +01:00
  • 9379633621 Ensure that dxbc file is disassembled before running debugging baldurk 2017-08-02 15:29:41 +01:00
  • eda02c2d11 Print the right platform-dependent amdspv executable name baldurk 2017-08-02 14:39:44 +01:00
  • f96874e5d1 Handle more error cases for VirtualContext baldurk 2017-08-02 14:39:34 +01:00
  • 42add67bf8 Don't skip modified shaders when tex viewer is just in another tab baldurk 2017-08-01 15:42:36 +01:00
  • f5542ead7f Don't fetch possibly modified state when getting bound render targets baldurk 2017-08-01 14:23:01 +01:00
  • efbae91c5f Remove duplicated GCN (Capeverde) entry in device list baldurk 2017-08-01 13:14:25 +01:00
  • 4a1cd892f6 If SPIR-V compilation fails in glslang, store the error msg in "disasm" baldurk 2017-08-01 11:04:35 +01:00
  • 26c89b4a33 VirtualContext.exe doesn't return non-0 error code if context fails baldurk 2017-08-01 11:04:11 +01:00
  • 52c481bae2 Make HRESULT stringification prettier baldurk 2017-07-31 14:10:18 +01:00
  • 7b99bc6c6a Heap alloc enough space for uniforms, instead of only copying one elem baldurk 2017-07-31 10:41:51 +01:00
  • fb126d0f7e Initialise AMD extension pointer to NULL. Refs #708 baldurk 2017-07-31 10:22:53 +01:00